Official Maintenance-Free Update • August 20, 2026

Official Update Announcement : Artifacts, Sky Lantern & Gear Enchantment

Dear Heroes, we will perform a maintenance-free update on August 20. This update will introduce exciting new Dungeons and Growth features.

Chapter 1

Artifact System (Part 1 & 2)

🔓 Character Level Lv. 64 (Backpack > Artifact)
Announcement Poster
Artifact System (Part 1 & 2)
🔍 Click to enlarge poster

Unlock powerful Artifacts for your Basic, Core, Tactical, and Ultimate skills with modular Offensive/Defensive Powers and Divine Attribute Rerolling.

1. Artifact Types & Ability Slots

Artifacts correspond to your character's 4 skill categories:

  • 4 Artifact Types: Basic Skills (unlocked at Lv. 64), Core Skills, Tactical Skills, and Ultimate Skills.
  • Minor Ability Slots: Embedded with Offensive or Defensive [Power].
  • Major Ability Slot: Equipped with one powerful [Artifact Core].
  • Unlocking Slots: Exchange [Artifact Energy] for [Conduction Crystals] (available in Artifact Shop or Dragon Guild > Artifact Treasure Hunt).
Mechanic Explanation :How It Works: Unlocking ability slots activates their baseline [Activation Effect]. Embedding Powers or Cores adds powerful [Embedding Effects] and amplifies the slot's activation bonus!

2. Artifact Core Rerolling & Seal System

Customize and perfect your Mythic & Legendary Cores:

  • Consume [Artifact Energy] and [Artifact Essence] to Reroll random [Divine Attributes] (Base Stats + Legendary Attributes).
  • Seal Function: Use [Artifact Essence] to lock your current ideal roll while continuing to reroll safely.
  • If a new roll is worse, keep your sealed roll. If a new roll is better, remove the seal to apply the new attributes!
Mechanic Explanation :Tip: Always seal high-tier Legendary Attributes before gambling on further rerolls so you never lose your best stats.

3. Durability & Replenishment Rules (Part 2)

Durability management for Powers and Cores in applicable game modes:

  • Durability is deducted whenever you win battles in applicable modes. At 0 Durability, embedding & activation effects are disabled.
  • Mythic & Legendary Cores: Consume another identical Core item to replenish (Unlimited replenishment times).
  • Normal, Rare, Epic Cores: Consume a Core of the same quality (Max 2 replenishments, then item disappears if reaching 0 again).
  • Powers: Consume a Power of the same quality (Max 2 replenishments).
  • Artifact Disassembly: Disassemble unwanted Powers or Cores to gain [Combat Soul Coins] for the Artifact Shop.
Mechanic Explanation :Crucial Rule: Do not let your core gear reach 0 Durability in hard content, and stockpile spare copies for replenishment!
Key Items & Terms :
Artifact Energy[Artifact Energy]

Used to buy Conduction Crystals & Reroll Cores

Artifact Essence[Artifact Essence]

Premium reagent to Reroll & Seal Divine Attributes

Combat Soul Coins[Combat Soul Coins]

Obtained by disassembling Artifacts to buy shop items

Chapter 2

Artifact Vault & Artifact Trials

🔓 Artifact Vault: Post-Artifact Unlock (Portal: Abyss > Artifact Vault) | Trials: Lv. 70+
Announcement Poster
Artifact Vault & Artifact Trials
🔍 Click to enlarge poster

Challenge the 5-floor weekly Artifact Vault using Affix Keys and compete in bi-weekly 3-day Artifact Trials for massive ranking rewards.

1. Artifact Vault (Weekly Dungeon)

Weekly dungeon run via Abyss Portal with custom Affix Keys:

  • Keys: 3 keys per character per week, resetting every Thursday at 5:00 AM server time.
  • Affixes: Each key has random [Buff Affixes] and [Challenge Affixes]. You can reroll key affixes using [Artifact Energy].
  • 5 Floors: Features distinct monster mechanics per floor.
  • Rewards: Yields [Artifact Essence] and [Combat Soul Coins]. (Exiting on Floor 1 or 2 deducts NO key and settles no rewards).
  • Weekly Rankings: Ranked by total Combat Soul Coins earned each Thursday at 5:00 AM.

2. Artifact Trials (Bi-Weekly Event)

Opens September 3 at 5:00 AM server time (every 2 weeks, lasting 3 consecutive days):

  • Eligibility: World Level & Character Level 70+.
  • 3 Rounds per day: Complete trial missions to accumulate [Trial Points].
  • Chests at 6,000, 12,000, and 30,000 Trial Points grant [Trial Medals] and [Combat Soul Coins].
  • Daily Top Chest: Spend Trial Medals to open the top chest for [Primal Shards] and [Artifact Energy].
  • Season Ranking: Top seasonal scorers receive mail rewards after the 3-day event.
Key Items & Terms :
Affix Keys[Key Affixes]

Weekly keys with Buffs and Challenges for the Vault

Trial Medals[Trial Medals]

Event currency to unlock daily Primal Shards & Energy

Chapter 3

New Game Mode: [Sky · Lantern Challenge]

🔓 World Level Lv. 79 (Replaces Time Rift & Lantern Challenge)
Announcement Poster
New Game Mode: [Sky · Lantern Challenge]
🔍 Click to enlarge poster

The ultimate 10-player co-op raid against 3 high-difficulty BOSSes with scaling weekly affixes, Hunt & Pursuit modes, and Server-wide Auction Dividends!

1. 10-Player Raid & Affix Schedule

High-difficulty co-op content divided into 7-day phases:

  • 3 BOSSes per phase requiring a synchronized 10-player team.
  • Weekly Schedule: Week 1 (2-Affix Challenge) → Week 2 (3-Affix Challenge) → Week 3 onward (5-Affix Challenge).
  • Server First Kill Rewards: Defeating all three 5-Lantern BOSSes unlocks server-wide First Kill Rewards (Rare Appearances & Enchantment Materials).

2. Hunt vs Pursuit & Server-wide Auction Dividends

Two challenge modes with cooperative economy sharing:

  • Hunt Mode: 1 [Subjugation Reward] per BOSS per phase.
  • Pursuit Mode: 3 attempts per phase. Earn [Pursuit Medals] for the Co-op Mall. Helping players who haven't cleared the Hunt grants BONUS medals!
  • Server Auction & Dividend Coefficient: When any server player kills a BOSS, the [BOSS Secret Trove] is activated. At phase end, Auction proceeds are distributed as Dividends to all players who cleared all 3 BOSS Hunts!
Mechanic Explanation :Co-op Economy: You don't have to be the #1 whale to earn rich rewards! Completing your 3 BOSS Hunts qualifies you to receive passive Auction Gold dividends from all server whales buying rare drops.
Key Items & Terms :
Pursuit Medals[Pursuit Medals]

Earned by helping other players to buy Co-op Mall items

Dividend Coefficient[Dividend Coefficient]

Share percentage of server auction gold paid to active raiders

Chapter 4

Gear Enchantment System

🔓 World Level Lv. 79 (Backpack > Gear Enchantment)
Announcement Poster
Gear Enchantment System
🔍 Click to enlarge poster

Enchant equipment and accessories at World Level 79 to activate 2, 4, and 6-piece Set Effects across Purple, Yellow, and Red rarities.

1. Enchantment Categories & Set Effects

Two distinct categories: Gear Enchantment and Accessory Enchantment.

  • Strengthens baseline attributes of equipment and accessories.
  • Set Bonuses: Equipping 2, 4, or 6 pieces with matching enchantments activates powerful cumulative Set Effects.
  • Rarities: Purple, Yellow, and Red (highest).
  • Synthesis: Lower-rarity enchantments can be synthesized and upgraded into higher-rarity enchantments.
  • Materials: Acquired progressively as new phases of Sky Lantern Challenge are cleared.
Key Items & Terms :
Enchantment Synthesis[Synthesis]

Combines lower tier enchantments into Yellow & Red tiers